Since the Musashi is basically a t10 ship in a t9 match, most players try to get rid of the Musashi first because she is such a big threat to all BBs and CAs/CLs. Yamatos forward(and aft, but that shot is very tricky) bulkhead isnt flat, it has two flanking portions that are angled at 45 degrees. Tanking shots from 1 or 2 enemies shouldn't be an issue, and shots that you tank won't sink your teammates. And make use of islands to deny enemies the chance to shoot your broadside, but don't try to camp behind them like some cruisers do - you only need to limit the amount of enemies that can shoot at you, not deny all the enemies line of sight the Musashi isn't a light cruiser that explodes when you do a single mistake. Point your nose (bow) at the enemy BBs and resist the urge to use your back turret if they shoot you because that already opens up your weakness for them.īut don't stay too far back - even with the great accuracy and shell travel time, hitting something at 18km+ can be difficult. Today, we’re focusing on a Tier X ship from the Japanese battleship branch, and one of the most famous warships in the worldYamato. The Musashi (just as the Yamato) is a terrible brawler because of a severe weakness below the front turret (often called the "Yamato cheeks" by players). Stay at 12-16km distance to the enemy team. The Yamato-class battleships were two battleships of the Imperial Japanese Navy, Yamato and Musashi, laid down leading up to World War II and completed as.
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